![]() This sword is the only item that can kill a Colossi, and thus is the only item that can free Dormin. While anyone could have replicated this act in the past, Dormin is particularly intrigued this time due to Wander having the Ancient Sword. Upon reaching the ancient temple and placing Mono's body on the altar, Dormin reveals himself. This greatly upset Wander, and knowing of the legend of Dormin, he stole the Ancient Sword, took Mono's corpse, then fled into the Forbidden Lands to find Dormin. The trigger was Mono's death, as part of a sacrifice. A brief scene in the beginning paints a clear picture as to why this happened. Our story begins when Wander enters the Forbidden Lands, with Mono and Agro. So long as Dormin had no one to talk to, he couldn't tempt people into helping him, and thus he remained sealed away for untold many years, until Wander arrived. This is why the lands are forbidden, because Dormin has no power, except that of speech. ![]() He was killed and his essence was sealed inside the body of 16 Colossi many eons ago. What isn't told to you at first, is that Dormin is evil. When you first arrived at the temple, all Wander knows is his name, and that legend tells of his ability to bring back souls from the dead. ![]() So what does the ending really represent?įirst, it's important to know just who Dormin is. Upon disappearing into the void, a long cutscene will play out as Agro and Mono appear and a few minutes later, the credits roll. It's impossible to stop, however you can resist and if you fight back for at least a minute before getting sucked in, you unlock a trophy. You will be forced to fight off several humans for a minute, before they flee and a vacuumous hole opens up, trying to suck you inside. ![]() This is the manifestation of Dormin that has taken hold within the Wander's body. After killing Colossus 16, you return to the temple, but are transformed into a giant shadow beast. ![]()
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